GameBurp Sound FX License Agreement

End User License Agreement (EULA)

By purchasing, installing, downloading or otherwise using any of the GameBurp Sound Effects, you agree to be bound by the terms and conditions of this End User License Agreement (EULA). The license grants you a royalty-free, non-exclusive license to use GameBurp Sound Effects under the terms of this agreement. The GameBurp Sound Effects are protected by copyright laws and are licensed not sold.

1. Grant of License, Legal Usage, You Can -

  • A) You Can - Use GameBurp Sound Effects in your own games, apps and media for both commercial and personal non-commercial use where the sounds are synchronized with other elements.
  • B) You Can - Use GameBurp Sound Effects for as long as you want, with a life time license.
  • C) You Can - Use GameBurp Sound Effects in as many of your own projects as you want with no additional payments (excluding templates).
  • D) You Can - Use GameBurp Sound Effects in other media projects such as in videos, film, animations, radio, tv, podcasts, websites.
  • E) You Can - Use GameBurp Sound Effects in a single company or business on up to 5 workstation machines. An extra license is needed per 5 workstations that access the sound effects.
  • F) You Can - Use GameBurp Sound Effects for client based project work as long as a new license is purchased for each new additional client. You can not transfer a license to multiple people.
  • G) You Can - Use GameBurp Sound Effects in educational facilities with each license you purchase covering per 20 students for both personal and commercial student projects while they are at the educational facility.
  • H) You Can - Include an optional credit in your games, apps or media projects, example: (Sound Effects by GameBurp.com). This is purely optional, but would be appreciated.

2. License Restrictions, Illegal Usage, You Can NOT -

  • A) You Can NOT - redistribute, resell, share, repackage, transfer, give away, any GameBurp Sound Effects or any modified, edited or derivative versions of the GameBurp Sound Effects on their own or as part of a collection. They must be incorporated/synchronized into your own games, apps, or other media.
  • B) You Can NOT - use GameBurp Sound Effects or any modified or edited versions for the creation of or incorporation into any sample libraries, or assets stores.
  • C) You Can NOT - transfer, resell, give away, sublease or share your GameBurp Sound Effects License with anyone else. Only the original purchasers of this product have the right to use the enclosed sound effects within their own productions. For client based work you must purchase a new license for each new additional client.
  • D) You Can NOT - use GameBurp Sound Effects or modified versions of the sound effects in game templates, app/software templates, or website templates, which you intend to sell, give away free or upload to your own website or to any third party asset market stores.
  • E) You Can NOT - use GameBurp Sound Effects in any ‘soundboard’ or ‘ringtone’ type apps, games, or software, or where the sound effects are downloadable, they must be synchronized with other elements.
  • F) You Can NOT - use GameBurp Sound Effects in material for unlawful purposes, or for discrimination of other people, societies, and cultures.

3. COPYRIGHT AND OWNERSHIP

GameBurp Sound Effects are protected by copyright laws and international copyright treaties, as well as other intellectual property laws and treaties. The GameBurp Sound Effects are licensed, not sold. All copyright to the Sound Effects remains with GameBurp.

4. TERMINATION

GameBurp may terminate this EULA and revoke the granted license if you fail to comply with any of its terms and conditions. In such event, you must destroy all copies of the GameBurp Sound Effects. The limitations of warranties and liability set forth in this EULA shall continue in force even after termination.

5. LIMITATION OF LIABILITY

In no event shall GameBurp or its directors, owners, employees, affiliates, or suppliers be liable for any special, incidental, indirect, or consequential damages whatsoever (including, without limitation, damages for loss of business profits, business interruption, loss of business information, or any other pecuniary loss) arising out of the use of or inability to use the GameBurp Sound Effects or the provision of or failure to provide support services, even if GameBurp has been advised of the possibility of such damages. GameBurps entire liability under any provision of this License shall be limited to the amount actually paid by you for the GameBurp Sound Effects.

6. WARRANTIES

GameBurp Sound Effects are provided “as is” without warranty or condition of any kind, either express or implied, including, without limitation, the implied warranties and conditions of merchantability, or fitness for a particular purpose. The entire risk arising from the use of GameBurp products or services is done at your own discretion.

7. INDEMNIFICATION

You the Licensee assumes full responsibility for the use of the content. You the Licensee shall defend, indemnify and hold harmless GameBurp, its directors, owners, employees, affiliates, or suppliers from all damages, liabilities and expenses, including but not limited to attorneys’ fees and costs, arising out of or related to your use of GameBurps products or services.

8. GOVERNING LAW

This Agreement is governed by and shall be construed in accordance with the laws of the Republic of Ireland and the Irish Courts in the Republic of Ireland shall have sole jurisdiction of any legal dispute.

Sound Effects Frequently Asked Questions look at - Product FAQ